AI Insights · Timothy · April 2024
Top 5 Hypercasual Games on Android in Peru for Q1 2024
Discover the top-performing hypercasual games on the Android platform in Peru during the first quarter of 2024, highlighting their weekly downloads, active users, and trends.
In the first quarter of 2024, the hypercasual gaming landscape on the Android platform in Peru saw significant activity among the top five games. These games demonstrated varied trends in weekly downloads and active users, reflecting their popularity and engagement levels. Data from Sensor Tower provides an in-depth look at these trends.
Build A Queen from Supersonic Studios LTD experienced a notable fluctuation in weekly downloads. Starting strong with approximately 51K downloads in the first week of January, the numbers saw a mid-quarter peak of around 42K in early February before fluctuating and ending the quarter with about 24K downloads. Weekly active users showed a steady increase from 212K in early January to a peak of 253K in mid-February, before slightly declining to 205K by the end of March.
Block Crazy Robo World, published by Craft Trending Studio, saw a steady rise in weekly downloads throughout the quarter. Downloads began at 22K in the first week of January, peaking at 45K in late February, and then declining to 20K by the end of March. Weekly active users followed a similar trend, starting at 205K, peaking at 257K in late February, and ending at 216K.
Block Blast! from Hungry Studio maintained consistent performance in weekly downloads, starting at 30K in early January and peaking at 31K in mid-February. The game concluded the quarter with approximately 27K downloads. Weekly active users showed a steady increase, starting at 208K in early January and reaching 240K by the end of March.
Help Me: Tricky Story by ABI Game Studio, which was released in early January 2024, saw a significant initial surge in downloads. Starting at 21K, downloads peaked at 49K in mid-January before gradually declining to 18K by the end of March. Active users followed a similar pattern, beginning at 20K, peaking at 131K in late January, and then decreasing to 93K by the end of the quarter.
Snake.io - Fun Snake .io Games from Kooapps Games demonstrated a downward trend in weekly downloads. Starting the quarter with 32K downloads, the game saw a peak of 32K in mid-February, but downloads dropped to 22K by the end of March. Active users also saw a decline, from 179K in the first week of January to 148K by the end of March.
These insights highlight the dynamic nature of hypercasual games on the Android platform in Peru during Q1 2024. For more detailed data and insights, visit Sensor Tower.